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Netflix in Unity 3D Open

We need to implement a "Netflix" in Unity 3D. This Unity3DNetflix, instead of opening movies, we'll open Unity 3D Scenes. Everything else should work just as Netflix.

You must deliver the project full functional and with open code so our team can integrate it with our systems and use it without to pay any licenses to anyone.

No third partner asset should be used.

The deliverable version can be made using images and data from the very Netflix movies available. In other words, you can "copy and paste" everything and categorize the videos accordingly to Netflix categorization.

You do not need to use an external database to store the movie data. You can use a data structure inside Unity (you can propose one). The thing is, there should be at least a table with all movies, its information, categories and everything else that is necessary to build the movie menus.

The menus should be build dinamically accordingly to the movies their categorization on the "movie data table".

The code must be well documented and you should write instructions on how we should proceed to change the "movie information" and the "scenes".

All code should be developed in .net c#

Any questions just let us know.

Budget: $50

Posted On: September 14, 2017 20:20 UTC
Category: Web, Mobile & Software Dev > Other - Software Development
Skills: C#, Graphic Design, Unity
Country: Brazil
ID128586 TitleNetflix in Unity 3D
TypeHourly Budget$16-$50
Is PrivateNo Created Onabout a year ago